Method
ClutterPaintNodeadd_texture_rectangle
Declaration [src]
void
clutter_paint_node_add_texture_rectangle (
ClutterPaintNode* node,
const ClutterActorBox* rect,
float x_1,
float y_1,
float x_2,
float y_2
)
Parameters
rect-
Type:
ClutterActorBoxA
ClutterActorBox.The data is owned by the caller of the method. x_1-
Type:
floatThe left X coordinate of the texture.
y_1-
Type:
floatThe top Y coordinate of the texture.
x_2-
Type:
floatThe right X coordinate of the texture.
y_2-
Type:
floatThe bottom Y coordinate of the texture.